I am not really into gaming [PC games in particular], but I’ve tried playing Defense Of The Ancient aka DOTA Allstar… and then I realized how this game is similar to religion or the different faiths’ battle for supremacy. I mean no offense to believers who play this kind of game but that’s how I see it, so allow me just write about its similarities with religion…
First, let me state how the game is played: each player has to select a hero from his/her respective clan [the sentinel or the scourge] and train it on basic survival skills against waves of creeps (monsters) that are distributed through each lane. The key objective is to destroy the Frozen Throne/Tree of Life of the opposing town. Killing another player is just a sub-objective in order to slow the enemies from strengthening themselves while leveling yourself up and receiving bounty which can then be used for strengthening your own Hero with better items.
Now I would like to continue to my real intention of writing this article…
As for the objective of the game, I can relate it to the believers of religion [or believers of god/s]: The Frozen Throne/The Tree of Life is the religion/god of each clan for which the heroes are ready to die. Players equip their characters with items to strengthen them so they will not be killed by the enemy. Just like the preachers of religion, they arm themselves with the word of “god” so they can never be shaken by the other religions’ doctrines…
Heroes of DOTA gain gold by killing creeps and opponents and by destroying enemy structures. Religions/preachers of religion make money from people so they can equip themselves and their churches…
The more items the heroes of DOTA acquire, the more difficult they are to kill. In religion, the more people and resources they gather, the more dangerous and cunning they become, making it easier for them to vanquish the weaker faith of people from other religions…
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